Menu
![]() Personally, I prefer to first destroy any shield generators so that everybody's vulnerable at once, take down walking mechs with their huge laser blasts first, then pick off everybody else according to threat. Each arena usually offers at least two routes to start down, and the sequence you kill enemies in is entirely up to you. I worried that this might be a game where you could only progress by following a strictly determined path, but this isn't the case at all. Each fight is essentially a blood-spattered parkour puzzle. ![]() ![]() ![]() Levels are in effect split into chunks, enemy encounters and tricky platforming sequences divided by checkpoints. ![]()
0 Comments
Leave a Reply. |